Persona 5 Versus Authority

Original Source

If you’d been following Persona 5 at all before release, you might have heard the developers throwing around a certain word: “picaresque.” Since this is a literary term, I was surprised to see it used in the context of a video game, which usually stick to more grandiose concepts for their references. (Looking at you, Xenosaga Episode II: Jenseits von Gut und Böse.) The picaresque is basically the opposite of philosophical grandiosity, as a genre that turns its attention to the rogues, scoundrels, and general underdogs of society. Its focus is on the little guys, and how they survive in a world run by cruel, unjust authorities. It’s a worldly genre, one that’s explicitly aimed at social critique. From the first interviews I read, this signaled a new ambition from the Persona series to take a hard look at society as a whole. Persona 4, with its thesis statement of “reach out for the truth,” cast its eye on individuals and their personal neuroses. This sequel is both a reversal and an extension of that theme, examining how these issues are produced by society, and how it’s society that needs to change for the sake of the downtrodden.

In

READ FULL STORY AT ANIMENEWSNETWORK!